MAPPING...

Above is a screen shot of ID in action. When drawing walls, the cursor makes lines appear in increments of 1 square, thus accelerating the drawing process.
As you can see on the toolbars above, all sorts of props and dungeon furnishings can be inserted on the map.

In order to prepare the map for the second part of ID, events, traps and beast encounters are inserted on the map.

Multiple maps can be linked to create huge dungeon complexes via corridors or stairs.