Welcome to Interactive Dungeon.
ID is a software for creating maps often used in role playing games. Crypts, mazes, catacombs, ruins, manors, castles... all sorts of dungeon layouts are possible. It is quick and very easy to use and maps can be rapidly printed to be used in campaigns.
However, Interactive Dungeon is more than a simple mapping utility. MUCH more...
Role playing games have been around for many years, and with the avenue of computers, Game Masters and Players from all over the world came up with all sorts of cool programs to make a role playing evening more fun. Map makers, character generators, dice bots, many are the programs that can be found over the internet.
There is a common fantasy among gamers in the RPG community: the Gaming Room. It is often described as a room decorated with props and including computers that would bring to life an adventuring team's advance in a dungeon, complete with visual and sound effects.
Interactive Dungeon is the first step in that direction.
The idea of Interactive Dungeon is to have a computer screen next to the gaming table, where players will be able to follow their progression through the dungeon. No more game time wasted in describing the room sizes and waiting for the players to draw it right. The Game Master, using the keyboard arrows, moves the party's point of view through the map. Players will see the dungeon expand before their eyes as this happens. Field of vision is limited by the player's current light source.
ID is also filled with sound effects. Footsteps can be heard when the icon representing the party is moved through the map. There are sounds for traps, encounters, and all other sorts of nasty surprises. Soundwise, ID is also 100 % customizable. You can select your own .WAV sounds to be triggered as you move through the lair.
There is also a built-in random encounter generator which can be set at various degrees of frequency. Up to 8 different beasts can be put in this utility and a random variable between number X and Y (as desired) representing the number of said beasts met. An icon representing a party sleeping at a certain spot determines if an encounter occurs while the players make the foolish decision of going to bed in a place infested with monsters.
Lots of other features are also included: Teleporters, changing a single tile's color, complete editing and undoing of a square's content, and a show coordinates command to help you to figure out where to place link points to other maps.
This new version of ID also includes the Combat Planner.
Now... imagine having this program with surround sound and a computer projector to make the map run on one of the Gaming Room walls... *Drool*